Your melee attack pushes foes back, letting you riddle them with bullets before they get a chance to attack again. One gives you an enormous tenderising mallet that smashes the brains out of your assailants, another lets you clamber into a cannon and fly, fist extended, for a little while.Ĭarnage is the aim of the game, and for the most part it's satisfying carnage. Various power-ups and boosts float through the levels as you blast and mangle through the diseased tubers. A floating stick on the bottom-left lets you move through the side-scrolling levels, and a collection of buttons in the bottom-right lets you hit, shoot, and swap weapons. You play the titular chef, who's out to kill as many crawling vegetable beasts as he can. It has its moments, but more often than not they make you long for other, better games. For all of its zaniness you can never quite shake the feeling that you've seen it all before.Ī sedate opening and button-mashing combat do nothing to alleviate that sense of over-familiarity either. I'm a bearded chef riding a skateboard down a corridor in a restaurant, waving a meat cleaver and a shotgun, and hacking apart mutated vegetable zombies that are intent on snacking on my fleshy bits.
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